![]() Then your experience is very different than mine. I was able to do dismemberments without issue on the retail version 1.0? What happened to the Steam version of this game. Think of it as an insurance policy to re-enable dismemberments in future plays, even if you start a new game or load one of the first 2 autosaves.Ģ. It will set the three variables above every time you start the game and these variables will get saved to jaconfig.cfg by the game. (2) autoexec.cfg is automatically run every time you start Jedi Academy. This variable is write-protected and cannot be changed after you start playing a level. (1) The game can change the g_saberMoreRealistic variable on you. Why did you have me put those 3 variables in autoexec.cfg instead of jaconfig.cfg? I will explain why this works in the Questions and Answers section.ġ. You can fix this by saving your game, exiting Jedi Academy to Windows, starting the game up again, and loading your manual save. If you start a new game or use the yavin1 auto save vs using a manual save, then the variable g_saberMoreRealistic "3" is set to "0" and messes with dismemberment. DO NOT START A NEW GAME OR USE THE FIRST 2 YAVIN AUTO SAVES(auto_yavin1.sav or auto_yavin1b.sav)! Load up a saved game and dismemberment is now enabled.ħ. Make sure you use the exact same case, just to be safe.Ħ. The following is the location on my computer.Ĭ:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\baseĢ. I have also tried to explain why so many people are having issues with getting dismemberment to work in the question and answer section.ġ. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.Here are step-by-step instructions on how I enabled dismemberment in Jedi Academy and verified it was actually working. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) "shaders/head_shader" -> for - you can guess - headsĪnd "shaders/icon_shader" -> for the MP icons There are three shader files "shaders/jedi_spanki" -> for the torso,boots. In this case just delete the file out of the original pk3. (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) Some of my beta testers didnt like the icons - and the shaders - of the MP screen There are 18 random default skins - one of each species - that are selectable at the MP icon screen.Įach of this 18 default skins are BOT and NPC supported : 129024 possibilities to create your jedi 21 different torsos unrobed, 2x robed, 2x hooded versions Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. One for a Victor van Doom skin I am working on.Īnd the other for a RPG char named Goldmember - yeah. There are also two very unique textures I created. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face Some face textures are more unique then others, but all detailed.įor example on the one hand you can choose compatible face textures of hm_jedi, chiss, jeditrainer from the original JKA gameĪnd on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends Most of them with 3 or 4 different hairstyles and hooded versions,Ģ1 different torsos in unrobed, robed, hooded and alternate robed and hooded versions.īesides you can choose between 21 different pair of boots. ![]() In some cases I just changed hair and skin color and some little detail like a beard ) You can choose between 49 heads ( ok, there are really 49 different heads but ![]() This is a Jedi Costumization based on the HS_Anakin model of Hapslash. ![]()
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